So OoT3D is the most perfect remake I could ever have hoped for. It takes the image of Hyrule that I think we all had in our minds when we were staring at those blocky models and blurry textures on the N64, and turns those imagined pictures into reality. There are all these careful color choices and small details in shops and buildings and character animations that really bring the world to life. Exploring Hyrule in OoT3D is like exploring it the way I saw it as a kid; it's vibrant, full of life, and just plain beautiful.
I finished the normal quest a few days ago, and in celebration here is a picture of the game's first enemy. Remember walking out with your sword and coming up against these for the very first time? Ah memories.
I'll always have nostalgia for the original OoT and will probably still consider it the "real" version, but I think the graphical improvements in the new one make it far and away the better of the two. It did a fantastic job updating the OoT/MM aesthetic for a modern audience, and as much as I may go on about liking the Wind Waker style, I wouldn't mind at all if they took a break from worrying about coming up with unusual new art styles and looked to OoT3D's art direction as an example for the future.